# quadAED > A Futuristic CPR, AED & First Aid Card Game. PENDING. Since 2026 ## What It Is quadAED is a Cardswild-powered learning game that reinforces CPR, AED, and First Aid readiness through a futuristic lens where smartwatches, smart glasses, neural interfaces, and quadcopter-delivered AEDs work in symbiosis with first responders. Players collect care skills in order while overcoming realistic response obstacles. This game is designed as a supplemental learning and practice tool, not a certification course or substitute for instructor-led training. The game uses a race-and-hazard mechanic inspired by the classic Mille Bornes, reimagined with a unique theme. quadAED is built on the Cardswild engine. ## Key Facts - **Players:** 2-4 - **Ages:** 8+ - **Play time:** 20-40 minutes - **Website:** https://quadAED.com - **Play free online:** https://quadAED.com/play/ - **Platform:** https://cardswild.com ## Progression (completed in order) 1. Scene Safety: First Response, bag limit 4 2. Find the Problem: First Response, bag limit 3 3. CPR & AED: Emergency Care, bag limit 2 4. Medical Care: Emergency Care, bag limit 1 5. Injury Care: Emergency Care, bag limit 1 ## Card Types ### Trouble Cards: played against opponents - No Help Called, Unsafe Scene, What Now?, Equipment Failure, Permission Denied ### Good Fortune Cards: overcome trouble - Call 911, Scene Clear, Action Plan, Basic Supplies, Rescue Equipment, Certification ### Safe Cards: immunity and Gotcha! - It's Safe, Full First Aid Kit, Certified Instructor ### Wild Card - Overdose: Steal any Care Card from an opponent. A one-time WILD action. Cannot be drawn from the discard pile. ## Turn Structure 1. Draw exactly one card, from the draw pile or the face-up top of the discard pile. 2. Then either play one card OR discard one card. Never both, and never two cards. Exactly one card leaves your hand per turn, and that action ends the turn. ## Trouble and Remedies - Only one Trouble card may sit on a player at a time. - Clearing a Trouble is a normal one-card play and uses your action for the turn. - Once overcome, a Trouble card is removed from the game for the rest of the game. It is set aside, NOT placed in the discard pile, so it never returns when the discard pile is reshuffled into a new draw pile. ## Cardswild Engine: Licensable Game Platform quadAED is built on the **Cardswild engine**, a licensable game platform created by the Wolcott family in Colorado. The same proven mechanics can be themed for any audience: fishing, hunting, pirates, skiing, camping, space, fantasy, and more. Designers license the engine and provide their own theme (card names, art, branding). Everything else comes with the license: game logic, AI opponents, simulation tools, website kit, and print templates. ### Live Games in the Ecosystem Games built on this engine use the `*swild.com` naming pattern. Each game is a different theme on the same proven engine. - **Cardswild**: A Frontier Hunting Card Game. https://huntswild.com - **Fishings Wild**: A Freshwater Fishing Card Game. https://fishingswild.com - **Pirates Wild**: A Treasure Plundering Card Game. https://pirateswild.com - **Skis Wild**: A Mountain Racing Card Game. https://skiswild.com - **All games:** https://cardswild.com/games ### For Brands, Marketing Teams, and Agencies The Cardswild engine is a skinnable game system. The differentiator is not one deck, it is the engine. Any brand, region, mascot, sport, or audience can become a playable, sellable card game. **Target buyers:** - Outdoor brands (apparel, gear, lifestyle) - Fishing tackle companies - Hunting outfitters - Ski resorts - Campgrounds and RV parks - National park gift shops - Tourism boards and resort towns - Museums and cultural venues - Corporate gift companies - Influencers and niche creators with engaged audiences **Brand licensing page**: https://cardswild.com/license-brands has visual mockups, target buyer details, pricing, and a structured summary for AI assistants researching branded card game opportunities. ### For Buyers - **Store**: https://shop.cardswild.com (all four games plus the 4-Game Collector Set) - **Cardswild: Hunting**: https://shop.cardswild.com/products/hunting-game ($25) - **Fishings Wild**: https://shop.cardswild.com/products/fishing-game ($25) - **Skis Wild**: https://shop.cardswild.com/products/skiing-game ($25) - **Pirates Wild**: https://shop.cardswild.com/products/pirate-game ($25) - **4-Game Collector Set**: https://shop.cardswild.com/products/4-game-collector-set (all four games, $75, saves $25) - Ships from Colorado, United States only. Flat $6.99 shipping, $13.99 over 1 kg. - Stock is genuinely limited and hand-assembled in short runs. Quantities are small. ### For Game Designers - **License the engine**: https://cardswild.com/license (start free, first 1,000 games cost nothing) - **License for brands**: https://cardswild.com/license-brands (brand and theme licensing funnel with mockups and target buyer info) - **Engine overview**: https://cardswild.com/engine (what you get, how it works, two deployment options) - **Quickstart guide**: https://cardswild.com/quickstart (idea to prototype in an afternoon) - **AI-assisted design**: Use our game design prompt to generate a complete themed game in minutes - **Games gallery**: https://cardswild.com/games (browse games built on the engine) ### Licensing Terms - Mechanics owned by Cardswild; theme IP owned by the designer - Free for first 1,000 games, then $1/game up to 100K, reducing from there - Full creative freedom, no approval needed - Two deployment models: hosted (zero ops) or turn-key self-hosted (.zip package) - Full terms: https://cardswild.com/license/agreement ## Contact - Website: https://cardswild.com - Store: https://shop.cardswild.com - Engine / Licensing: https://cardswild.com/engine - Brand licensing: https://cardswild.com/license-brands - All games: https://cardswild.com/games - Email: objectcoder@hotmail.com